cmake_minimum_required(VERSION 3.5)

project(ECGDisplaySystem VERSION 0.1 LANGUAGES CXX)

set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)

set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)

# cpack
if(CMAKE_HOST_UNIX)
    set(CPACK_GENERATOR "DEB")
    set(CPACK_PACKAGE_NAME ${PROJECT_NAME})

    set(CPACK_PACKAGE_VERSION ${PROJECT_VERSION})
    set(CPACK_PACKAGE_DIRECTORY ${CMAKE_BINARY_DIR})
    set(CPACK_SOURCE_IGNORE_FILES build)

    set(CPACK_PACKAGE_CONTACT "yjt950840@outlook.com")
    set(CPACK_PACKAGE_DESCRIPTION "ECG with ad8232 module.")

    set(CPACK_SET_DESTDIR ON)
    # 设置安装到的目录路径
    set(CMAKE_INSTALL_BINDIR "/opt/ECGDisplaySystem")

    # include(InstallRequiredSystemLibraries)
    include(CPack)
endif()

find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets LinguistTools)
find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets Charts SerialPort LinguistTools)

set(TS_FILES ECGDisplaySystem_zh_CN.ts)

set(PROJECT_SOURCES
        src/main.cpp
        src/mainwindow.cpp
        src/mainwindow.h
        src/mainwindow.ui
        src/homewindow.h
        src/homewindow.cpp
        src/homewindow.ui
        src/monitorwindow.h
        src/monitorwindow.cpp
        src/monitorwindow.ui
        src/settingwindow.h
        src/settingwindow.cpp
        src/settingwindow.ui
        src/serialport_io.h
        src/serialport_io.cpp
        src/data_parser.h
        src/data_parser.cpp
        src/customs.h
        src/customs.cpp
        src/global.h
        res.qrc
        i18n/${TS_FILES}
)

if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
    qt_add_executable(ECGDisplaySystem
        MANUAL_FINALIZATION
        ${PROJECT_SOURCES}
    )
# Define target properties for Android with Qt 6 as:
#    set_property(TARGET ECGDisplaySystem APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
#                 ${CMAKE_CURRENT_SOURCE_DIR}/android)
# For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation

    qt_create_translation(QM_FILES ${CMAKE_SOURCE_DIR} ${TS_FILES})
else()
    if(ANDROID)
        add_library(ECGDisplaySystem SHARED
            ${PROJECT_SOURCES}
        )
# Define properties for Android with Qt 5 after find_package() calls as:
#    set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
    else()
        add_executable(ECGDisplaySystem
            ${PROJECT_SOURCES}
        )
    endif()

    qt5_create_translation(QM_FILES ${CMAKE_SOURCE_DIR} ${TS_FILES})
endif()

target_link_libraries(ECGDisplaySystem PRIVATE Qt${QT_VERSION_MAJOR}::Widgets Qt${QT_VERSION_MAJOR}::Charts Qt${QT_VERSION_MAJOR}::SerialPort)

# Qt for iOS sets MACOSX_BUNDLE_GUI_IDENTIFIER automatically since Qt 6.1.
# If you are developing for iOS or macOS you should consider setting an
# explicit, fixed bundle identifier manually though.
if(${QT_VERSION} VERSION_LESS 6.1.0)
  set(BUNDLE_ID_OPTION MACOSX_BUNDLE_GUI_IDENTIFIER com.example.ECGDisplaySystem)
endif()
set_target_properties(ECGDisplaySystem PROPERTIES
    ${BUNDLE_ID_OPTION}
    MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
    MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
    MACOSX_BUNDLE TRUE
    WIN32_EXECUTABLE TRUE
)

include(GNUInstallDirs)
install(TARGETS ECGDisplaySystem
    BUNDLE DESTINATION .
    LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
    RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
)

if(QT_VERSION_MAJOR EQUAL 6)
    qt_finalize_executable(ECGDisplaySystem)
endif()
